I added a settings option for a flat chance of an AI lord gaining a companion after a battle, to mimic the mechanics for the player party. This add-on has caused a bit of grief, though. There are no AI behaviours to gather missing companions (meaning eventually the generated companions would crowd the taverns, if their lord loses a battle and

Here are some of the Samurai (& ashigaru) models created by our 3D team lead, Dawa, for the Shokuho mod for Mount and Blade Bannerlord. Shokuho is a feudal japanese mod that takes place during the Sengoku Jidai era of japan and includes complete visual changes, duels, naval combat, custom quests etc. 1 / 7.

Causing item loss or duplication as the case may be. Adds ability to manage the inventories of your spouse and adult children while they aren't in your party. Renamed mod to Manage Remote Companions to better reflect it's current features. Added the ability to manage the equipment of remote companions.
Yeah, just hire then and leave them be. I have 2 caravans and 1 party of random chuckle♥♥♥♥ empire recruits and whatever they got from bandit parties (mostly peasants) and by virtue of them doing arse tonnes of quests they generated 2-3k per day. Meanwhile 2 long running caravans make 200-400gp per day whilst also costing 200 gp each.
Haswel Apr 7, 2020 @ 12:39pm. Yes, it's expensive to recruit lords, but I think the price scales with the renown or number of fiefs they own possibly. I've also definitely recruited a lord without having to pay any money at all before. Just succeeded at the persuasion mini game and he instantly converted with all of his clan members.
\nmount and blade 2 bannerlord hire companion

Revan Apr 8, 2020 @ 8:29pm. stewardship companions get bigger parties, tactics, in theory, are better in sim-batttles. #3. BrowneHawk Apr 8, 2020 @ 8:35pm. Considering they do nothing but sim battles most of the time, tactics, although I use 2 of the lvl 18 guys and 1 tactics dude. #4. Aksolotli Apr 8, 2020 @ 8:48pm.

Apr 15, 2020 @ 6:31am. Originally posted by sothe52: Yes, for now they are randomized. The developers have said they'll be implementing actual companions with individual backstories, personalities, and quests as with Warband, but for now we have "wanderers." Their suffix indicates their set of skills/stats.
i have nathanos in my party but he is stuck in a "active quest" so i cant give him any gear make him govern anythin he just sits in my party and fights, my sister came of age and i found her when she was 18 somewhere in the empire i was a part of. she works fine i can give her, her own party and she isnt glitched but nathanos is
* Amount of extra companions you can hire per clan level increase Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. Date Posted: May 26, ZYKIdbg.
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